Post by cj on Jan 3, 2005 19:07:50 GMT -5
Okay since Monster Mayham was a HUGE failure I think I'll make a more interesting RP. You can copy your sign up sheet from the Monster Mayham thread if you want. Same rules as Monster Mayham but I wasn't even telling people what the stages were so a more interesting one awaits. First, You choose 4 attacks for combat, then customize your moves with power and type ( power for all moves start at 100 and you get 200 bonus power). Now i'll explain the battle system: At the begining of the game you must win 5 battles to level up ( level ups provide you with 75 bonus power) and as you grow 1 level it takes you one more fight to level up. Your character ( character must be a yoshi) can have 1 of 7 special moves: Bomb egg, fire egg, shock egg, poisin egg, explosion egg, smash egg, or quick egg ( quick egg always lets you attack before enemy no matter what. Each of these moves do 175 damage, have different types and can be a 5th move. I will anounce when a monster arrives. Teams are allowed but only in groups of 2. I will also announce and keep track of a monster's stats and you mut announce if you want to fight it and whenever you attack and what type the attack is and how much damage the attack does. The first one to announce a battle gets to fight and to fight a stage boss you must gain at least 5 levels.If you decide to be in a group your partner must agree and you must sighn up telling who your partner is. If you have a partner you must always fight with them as a team unless they are offline. If so, PM them when you play this RP. Partners can have 2 team moves. Now i'll explain stats: You get 200 bonus points for each stat when you start. Stats include speed which decides who moves before who. The one with the highest speed goes first. Power, Deffense, ( deffense can only be activated by dodging the last move) dodge, (an enemy can resist a dodge depending on resistace and so can you) resistance and special points ( they are the points that let you use special moves). Oh and of course H.P. Now i'll tell you about stages: Each stage has a boss but in order to reach next stage you must beat the one before it. Now i'll explain the story: Bowser has tried to open a portal to let loose many monsters but has lost control of them so us yoshis have to stop the monsters before they destroy the world. Move power get their own 200 bonus points, H.P. always starts at 550 and max H.P. always grows by 50 after each level up. When I say bonus power I ment you can take an amount of it and add it to a stat's points.