Post by Yoshi4ever on Jul 13, 2005 12:50:13 GMT -5
There is a myth that a great treasure is hidden somewhere in the world. The myth says the 4 stones must be found to unveil the treasure. A Yoshi by the name Selcathy found a strange map. It showed a large forest with a small mountain in the middle. The mountain was not very tall and there was a hole midway up. A spiral slope twisted up to the mountain leading to the hole. Selcathy took the map to many people until he finally discovered that the map was a piece of the ancient myth.
Rules:
1. You have no powers. You cannot battle of fight enemies your ordinary in this game
2. For the most part , there aren't any hostiles. If there are you must find a way to avoid, sneak by , or persuade them.
3. There are many obstacles and you can't always get through on your first try. Also , you can't do everything by yourself it's good to ask help from players with different abilities that are more fit for the situation.
4. All players have 1 special ability
sign up
name =
specialization = (scouting (finding areas, traps and other hidden items) , sneaking (stealth) , persuasion (persuades foes), avoidance ( avoid disasters or traps), intelligence ( can bypass obstacles),
minor specialization =
abilities
(you have 10 points to spend on abilities)
lock picking = ( good for sneaking)
carefull = (boosts avoidance )
common sense = (boosts intelligence)
charisma = (boosts persuasion)
awareness = (boost for scout)
note - you will need a certain amount of a ability and a certain spec or minor spec to pass certain obstacles. Best if not everyone is the same thing
spec abilities
(you have 1 point to spend on spec abilities)
6th sense = ( Allows you to think very fast and see things in slow motion good for awareness and scouting)
light foot = ( allows you to run quickly leaking no tracks to follow. Good for scouting and bypassing obstacles)
night eyes = ( allows you to see in the dark. Can be very usefully if you don't have any light source)
mastermind = ( super boost to intelligence)
name = Selcathy
spec = intelligence
minor spec = scout
abilities =
lock pick=0
carefull=0
common sense = 4
charisma =0
awareness = 6
spec ability = mastermind
Rules:
1. You have no powers. You cannot battle of fight enemies your ordinary in this game
2. For the most part , there aren't any hostiles. If there are you must find a way to avoid, sneak by , or persuade them.
3. There are many obstacles and you can't always get through on your first try. Also , you can't do everything by yourself it's good to ask help from players with different abilities that are more fit for the situation.
4. All players have 1 special ability
sign up
name =
specialization = (scouting (finding areas, traps and other hidden items) , sneaking (stealth) , persuasion (persuades foes), avoidance ( avoid disasters or traps), intelligence ( can bypass obstacles),
minor specialization =
abilities
(you have 10 points to spend on abilities)
lock picking = ( good for sneaking)
carefull = (boosts avoidance )
common sense = (boosts intelligence)
charisma = (boosts persuasion)
awareness = (boost for scout)
note - you will need a certain amount of a ability and a certain spec or minor spec to pass certain obstacles. Best if not everyone is the same thing
spec abilities
(you have 1 point to spend on spec abilities)
6th sense = ( Allows you to think very fast and see things in slow motion good for awareness and scouting)
light foot = ( allows you to run quickly leaking no tracks to follow. Good for scouting and bypassing obstacles)
night eyes = ( allows you to see in the dark. Can be very usefully if you don't have any light source)
mastermind = ( super boost to intelligence)
name = Selcathy
spec = intelligence
minor spec = scout
abilities =
lock pick=0
carefull=0
common sense = 4
charisma =0
awareness = 6
spec ability = mastermind